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bstone wrote:Ogre is often a rendering engine. The way you utilize it having a game motor is like this: you have got your game motor perform some fancy stuff, then tell Ogre what to render and how; it renders a body and you obtain back towards your fancy game motor stuff.
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crucio777 wrote:so my issue is how to integrate ogre 3d into my own game tài xỉu engine , the many tutorials out there only demonstrate how to add libraries to it (i am sorry if i am lacking anything)
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그리고 자신이 나중에 마우스를 중고로 팔여정이거나 새 제품처럼 관리하시는 분이라면 수리를 각오하시는게 좋을겁니다
지점이 많다는 장점말고도 많은 기종을 수리할수있으니 확인 후 수리를 맡기시면 됩니다
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Re: integrating ogre 3d right into a game engie Quotation nạp rút nhanh 0 login to similar to this post Post by crucio777 » Fri Oct 12, 2012 3:00 pm i could be possibly employing physx or bullet (in all probability physx) i might be placing out networking for now if i had to concentrate on parkour i need to nổ hũ KingFun use physics , in any case i just observed the many rendering pipeline stuff it does not display the way to use ogre 3d using a game motor or i am not observing anything
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